I've personally never tested or had to do it myself.ĭid not know it monitored sides on a per item basis. At first I thought it should have been named ORE-O, but now I get the ORE-B reference, too. If both coal exits are full it won't feed any coal to either of the iron sides of the belts.Īhh, ty for the explination. Each layer of the factory expanding upon the previous one. Add a split off belt to what you want to remove filter the thing you want out and set priority to that side. But that's just the other side of filtering 'Something'. We could use it to filter trash in the belt. So if you have a mixed belt in it will always output half of each type of item on each output belt, order does not matter (if you alternate copper and iron, both output sides will have equal amounts of copper and iron, it won't have. One thing i want with the spliiter filter is 'Everything but Something'. If the coal side gets clogged up on one of the exit belts it will feed all the coal into the coal side of the other belt. Splitters have an interesting property that the decision of which belt to output on is decided per type of item. The Splitter is most often used for what its name says, splitting one belt of input into two belts of equal output, effectively splitting the input into two. Lets say you have a belt with iron ore and coal on different sides of it, splitting it will create two identical output belts. It will only mess up if the belt feeding into the splitter isn't kept clean. The items are placed in 1:1 relation on the outgoing belts. That means any time you have a belt with two different items on the right/left sides you can split it and it will create two belts with the same items on the sides without messing it up. The splitter is used to divide a single belt, combine two belts into one, or equally balance two belts together. The belt side the item enters on is always preserved. So you can have 1 wood enter the splitter and it comes out of the left exit, then you have 15 iron plates going in the same splitter and they come out on alternate sides, and finally when another piece of wood enters the splitter it checks when the last wood entered it and will now direct it to the other exit, which would be the right one. They have an internal state for each item that passes through it: Wood alternates on left/right exits whenever it enters the splitter and that applies for every item individually. Originally posted by zytukin:I *think* if a belt is packed with no gaps between the items, then a splitter will split the two sides evenly between two belts, but stuff will end up on the wrong side as soon as a gap occures on either side of the single belt.
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